Difference between revisions of "Main Page"
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==Important Info== | ==Important Info== | ||
* [[Banking]] | * [[Banking]] | ||
* [[Champion Spawns]] | * [[Champion Spawns]] | ||
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* [[Cooperatives]] | * [[Cooperatives]] | ||
* [[Corrosion]] | * [[Corrosion]] | ||
* '''<span style="font-size:110%">[[Custom Housing]]</span> | |||
* [[Daily Rares]] | * [[Daily Rares]] | ||
* [[Dragon Breeding]] | * [[Dragon Breeding]] |
Revision as of 22:53, 13 January 2023
Legend:
indicates content is exclusive to Angel Island
indicates content is exclusive to Siege Perilous
Angel Island | Siege Perilous | |
---|---|---|
Item Insurance | No | No |
Trammel Facet | No | No |
Factions | Kin System | Regular Factions |
Resource Drops | Normal Rate | Halved |
Reds/Greys can insta-log or ban thee in housing | Yes | No |
Skills and Stat gains | Normal difficulty-based gains | Return Over Time (RoT) |
NPC Skill Training | Yes | No (Cartography and Lockpicking gain from 0-10 normally on SP) |
Travel Spells | Normal | No Recall |
Changes to Blade Spirits and Energy Vortex | None | Weakened |
Telekinesis | Normal | Will not work on trapped or locked chests. |
Item wear | Normal | Musical instruments, fishing poles, herding crooks, scissors, axes used for Lumberjacking, and other bladed objects will wear down and break with use. |
Shopkeeper buys items from players | No | No |
Shopkeeper prices | Normal | 3x |
Shopkeeper Resource sales | No | No |
Hireling fees | Normal | 3x |
Town NPC gold drops | None | None |
Total accounts allowed | 3 | 1 |
Total characters per account | 5 | 1 |
Balanced Buyback System (NPC Consignment) | Yes | Yes |
Murderers allowed in town | No | Yes |
Heal murderers in town? | Criminal flag and guard whack | Criminal flag but no guard whack |
Thieves Guild | Normal rules / requirements | Although you must still be in the Thieves Guild to steal from players, you will not be removed from the guild for collecting a murder count, nor are there any skill or time requirements to meet before joining. |
Stealth Skill Mechanics | Normal | Rogues will find it a bit easier to sneak up on their marks as the chance to be automatically revealed when near player-characters while stealthed has been reduced to one tile. |
NPC skill training | Yes | No |
Animal Taming Skill Difficulty | No | Taming high level monsters (such as nightmares, wyrms, and dragons) will become twice as difficult. |
Housing Prices | Normal | The cost of house deeds when purchased from NPC shopkeepers on Siege Perilous will be 10x the prices seen on "normal" shards. |