Welcome to Game-Master.Net

Home to the Angel Island family of classic Ultima Online shards, each with its own take on the early UO experience, all built on more than twenty years of Angel Island development.

Different worlds, different rules. Never pay-to-play, never pay-to-win.

The Shards

One download and one login for them all: choose your world when you connect.

Angel Island

Publish 15 • Felucca • since 2004

Our first shard and still going: classic Publish 15-era Felucca with over twenty years of custom development, from the Summoner and Slayer templates to the Kin system. Murderers who fall are sent to Angel Island, the prison colony the shard is named for, an idea first proposed in 2000: read the original Angel Island Proposal.

Five characters per account, three accounts per IP; no mounts.

More in the wiki

Siege Perilous

Publish 13.6 • Felucca • classic Siege rules

Classic Siege, as it was: one character per person, no recall (gates and mounts instead), alignment wars between guilds, NPCs who won't train you, and prices to match. A shard for players who want every choice to count, and who rely on each other.

One character, one account per IP.

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Mortalis

Publish 15 • Felucca • permanent death

A more unforgiving take on classic UO: death is permanent. A fallen character is gone, and reincarnation begins a new life, though your bank and your house carry over. The risk of loss gives every journey and every fight its meaning.

One character, one account per IP.

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UO Seasons

Publish 15 • PvE (Trammel rules) • seasonal

Fresh worlds, season after season: classic Publish 15-era play without PKs, in a world that starts over about every three months. Gold, gear and houses begin anew, while your seasonal points and identity carry from one season to the next.

Five characters per account, one account per IP.

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Upheaval

Publish 15 • Felucca PvP • permanent

Britannia under Orcish occupation: towns fall and are liberated again, and every vendor remembers whose side it was on. Start with a disguise, a tent and basic supplies, choose your side, and travel on foot: there are no mounts.

One character, one account per IP.

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Music

The Angel Island Music Library

Player-composed music

Every song our players have composed and had approved, from every shard, free to download and ready to paste into a music composition book. Running a shard? Download the whole library at once.

Visit the library

AIMS on GitHub

The Angel Island Music System

The music system behind it all: composition books, sheet music, music boxes and the player-run music economy. Free and open source, ready to drop into any RunUO shard.

Angel-Island-Music-System on GitHub

History

The Players

2004 to 2026

Thousands of characters across all of our shards, as far as our records reach: who they were, where they played, and when.

See who played

The Angel Island Proposal

March 2000

Where it began: a proposal for a prison island where player killers serve their sentence instead of losing their stats, backed by over a thousand players. Preserved as it was first published.

Read the proposal