Wind

From GMN Wiki
Jump to navigation Jump to search

Wind is entered via a teleporter hidden in the mountains north of Britain.

Be warned that Wind is just as much a dungeon as it is a city. Liches and Evil Mages inhabit the warren of caves where you first appear. The more civilized area lays in the center of the zone.

The city of Wind is also the Stronghold of the Council as part of the Kin System.