Difference between revisions of "Angel Island:Skills Guide"
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Below is a list of skills available on | Below is a list of skills available on Angel Island. Please be aware of [[Gain Waits]] when trying to raise any skills above 80 points. | ||
*[[Alchemy]] - Create potions that you can use during combat | *[[Alchemy]] - Create potions that you can use during combat |
Latest revision as of 13:06, 8 June 2021
Below is a list of skills available on Angel Island. Please be aware of Gain Waits when trying to raise any skills above 80 points.
- Alchemy - Create potions that you can use during combat
- Anatomy - See the physical characteristics of a character. Also increases damage done by melee and ranged weapons.
- Animal Lore - Get information about an animal. Also necessary for successful animal taming
- Animal Taming - Tame animals that will fight by your side
- Archery - Combat using bows and crossbows. Increases your chance to hit.
- Arms Lore - See the durability of a weapon.
- Begging - Beg NPC's for small amounts of money.
- Blacksmithy - Create armor and weapons from metal ingots.
- Bowcraft/Fletching - Create Bows and Arrows. Also available through Carpentry.
- Camping - Create a campsite that allows you to log out instantly anywhere in the world.
- Carpentry - Create furniture, weapons, and house addons with wood.
- Cartography - Decode and dig up treasure maps.
- Cooking - Cook raw meat to make it edible.
- Detecting Hidden - Detect hidden players or traps.
- Discordance - Lower stats of a target. Requires Musicianship.
- Evaluating Intelligence - See the mental statistics of a character. Also increases damage with spells.
- Fencing - Combat using daggers, krysses, war forks, and spears. Increases your chance to hit.
- Fishing - Use a fishing rod to find fish, SOS messages, and treasure.
- Forensic Evaluation - Find information about a person.
- Healing - Heal yourself or others using cloth bandages. Requires Anatomy.
- Herding - Coerce an animal to move from one spot to another.
- Hiding - Vanish from sight of players and monsters.
- Inscription - Create spell scrolls, spellbooks, and rune books.
- Item Identification - Identify magical properties of weapons, armor, and clothing.
- Lockpicking - Open locked chests and boxes.
- Lumberjacking - Cut wood from trees.
- Mace Fighting - Combat using maces and hammers. Increases your chance to hit.
- Magery - Cast magical spells with a variety of effects.
- Meditation - Regenerate mana.
- Mining - Dig ore from rocks and smelt it into Ingots.
- Musicianship - Play music with instruments. See Discordance, Peacemaking, and Provocation.
- Parrying - Block melee attacks with a shield.
- Peacemaking - Calms a target NPC, stopping them from attacking.
- Poisoning - Poison weapons and arrows. Also increases inflicted poison damage from weapons, arrows, and spells.
- Provocation - Coerce two NPC's to fight each other.
- Remove Trap - Remove traps from chests and boxes.
- Resisting Spells - Reduce damage and effects of magic spells cast on you.
- Snooping - Snoop into other player or NPC's backpacks to see what valuables they have.
- Spirit Speak - Communicate with the dead. See Also The Summoner and The Slayer.
- Stealing - Steal items from a player or NPC.
- Stealth - Move short distances while hidden.
- Swordsmanship - Combat with swords, axes, and polearms. increases chance to hit.
- Tactics - Greatly increase combat damage with melee and ranged weapons.
- Tailoring - Stitch clothes and leather armor.
- Taste Identification - Identify potions by taste.
- Tinkering - Create tools and knick-knacks.
- Tracking - Track players and NPC's great distances.
- Veterinary - Heal your tamed animals.
- Wrestling - Combat with your bare hands. Increases chance to hit.