OSI vs UO Seasons
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| Feature | OSI (Publish 15) | UO Seasons |
|---|---|---|
| Accounts per IP | Paid / Unlimited | 3 |
| Characters per account | 5 | 5 |
| Houses per account | 1 | 1 |
| Stat cap | 225 | 225 |
| Skill cap | 700 | 700 |
| Facets | Felucca + Trammel | Felucca only |
| Mounts | Yes | Yes |
| Recall | Yes | Yes |
| Gate travel | Yes | Yes |
| Item insurance | No | No |
| Alignment / Factions | Classic factions | None |
| Resource drop rates | Normal | Normal |
| Skill & stat gains | Normal, difficulty-based | Normal, difficulty-based* |
| NPC skill training | Yes | Yes |
| Animal taming difficulty | Normal | Normal |
| Blade Spirits / Energy Vortex | Normal | Normal |
| Telekinesis on trapped chests | Yes | Yes |
| Item wear | Normal | Normal |
| NPC shopkeepers buy items | Yes | Yes** |
| NPC shopkeeper prices | Normal | Normal |
| NPC resource sales | Yes | Yes |
| Hireling fees | Normal | Normal |
| Housing prices | Normal | Normal |
| Murderers allowed in town | No | No |
| Healing murderers in town | Criminal flag + guards | Criminal flag + guards |
| Poisoned arrows | No | No |
| Thieves Guild murder restrictions | Standard | Standard |
| Stealth mechanics | Normal | Normal |
| Weapon enchantments | Yes | Yes |
| Permadeath | No | No |
| Seasonal resets | No | Yes |
| Persistent progression | Character-based | Point-based |