Discordance

From GMN Wiki
Jump to navigation Jump to search

Wikisidebarart.png

Wikitop4.png

Tchestbase2.gif

Lit01.gif

Lit02.gif

Lit04.gif

Lit06.gif

64.png

Tchestlid2.gif

Wikilogo5.png

Aispwiki.png


◄ Back to Skills Overview

The Discordance skill is a bardic skill that works in conjunction with Musicianship to lower the target's skill and statistics ratings.

Training Discordance

In order to train discordance, you must use the skill and target a monster. Failures will not be eligible to receive skill gains if the failure is the result of low musicianship skill, which is checked prior to the discordance skill check.

The following is a quick reference list of monsters and their min/max discordance skill requirements:

Graveyards

  • zombie: 10.8 - 50.8
  • skeleton: 17.9 - 57.9
  • ghoul: 25.5 - 65.5
  • skel. kt.: 40.1 - 80.1
  • mummy: 41.1 - 81.1
  • rotting corpse: 80.1 - GM

Other

  • corpser: 17.7 - 47.7
  • ogre: 17.7 - 47.7
  • ettin: 20.3 - 60.3
  • orc: 26.4 - 66.4
  • troll: 30.3 - 70.3
  • harpy: 30.9 - 70.9
  • brigand: 48.2 - 88.2
  • kraken: 52.2 - 92.2
  • ogre lord: 62.7 - GM
  • executioner: 67.8 - GM

For a full list of barding difficulties of all creatures on Angel Island, see The Bard's Table

Siege Perilous

On Siege Perilous, discordance entices a creature to peacefully follow you (without entering combat.)

See Also: Peacemaking