Difference between revisions of "Discordance"

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[https://game-master.net/aiwiki/index.php?title=Skills ◄ Back to Skills Overview]


The Discordance skill is a bardic skill that works in conjunction with [[Musicianship]] to lower the target's skill and statistics ratings.  
The Discordance skill is a bardic skill that works in conjunction with [[Musicianship]] to lower the target's skill and statistics ratings.  
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For a full list of barding difficulties of all creatures on Angel Island, see [[The Bard's Table]]
For a full list of barding difficulties of all creatures on Angel Island, see [[The Bard's Table]]
=Siege Perilous=
On Siege Perilous, discordance entices a creature to peacefully follow you (without entering combat.)


See Also: [[Peacemaking]]
See Also: [[Peacemaking]]

Latest revision as of 15:36, 5 May 2023

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◄ Back to Skills Overview

The Discordance skill is a bardic skill that works in conjunction with Musicianship to lower the target's skill and statistics ratings.

Training Discordance

In order to train discordance, you must use the skill and target a monster. Failures will not be eligible to receive skill gains if the failure is the result of low musicianship skill, which is checked prior to the discordance skill check.

The following is a quick reference list of monsters and their min/max discordance skill requirements:

Graveyards

  • zombie: 10.8 - 50.8
  • skeleton: 17.9 - 57.9
  • ghoul: 25.5 - 65.5
  • skel. kt.: 40.1 - 80.1
  • mummy: 41.1 - 81.1
  • rotting corpse: 80.1 - GM

Other

  • corpser: 17.7 - 47.7
  • ogre: 17.7 - 47.7
  • ettin: 20.3 - 60.3
  • orc: 26.4 - 66.4
  • troll: 30.3 - 70.3
  • harpy: 30.9 - 70.9
  • brigand: 48.2 - 88.2
  • kraken: 52.2 - 92.2
  • ogre lord: 62.7 - GM
  • executioner: 67.8 - GM

For a full list of barding difficulties of all creatures on Angel Island, see The Bard's Table

Siege Perilous

On Siege Perilous, discordance entices a creature to peacefully follow you (without entering combat.)

See Also: Peacemaking