Difference between revisions of "Music Composition"
EvilManfred (talk | contribs) |
EvilManfred (talk | contribs) |
||
Line 1: | Line 1: | ||
==General Information== | ==General Information== | ||
Ultima Online has always been known for the freedom it lends its artists, whether decorating their characters, their homes, their outward personalities, and even their inventories in some cases. Now, exclusively on Angel Island, skilled musicians can also ''decorate the air'' (and make a good living doing so) using a brand new, custom designed Music Composition system! | |||
In general, bards play music using speech commands (which are detailed in the following section.) Players can select from a variety of instruments, assign notes to hotkeys, and can even script complex compositions using assistants such as razor. | |||
The Music Composition system has also opened the way for players to make use of the various sound bytes available in the Ultima Online game client. Talented musicians are now able to parrot these various noises without the need for any instruments. | |||
To top it off, a modernized, in-game music player has been added as a luxury item, which allows players to sell, sample and purchase scripted compositions from other players. | |||
Read on to learn more about how to use the Angel Island Music Composition system. | |||
==Commands== | |||
The first, most basic command involved in music composition is the [play command. It's format for use is as follows: | |||
[play note|pause [note|pause] … | |||
There are 25 possible note values: | There are 25 possible note values: |
Revision as of 17:15, 6 February 2022
General Information
Ultima Online has always been known for the freedom it lends its artists, whether decorating their characters, their homes, their outward personalities, and even their inventories in some cases. Now, exclusively on Angel Island, skilled musicians can also decorate the air (and make a good living doing so) using a brand new, custom designed Music Composition system!
In general, bards play music using speech commands (which are detailed in the following section.) Players can select from a variety of instruments, assign notes to hotkeys, and can even script complex compositions using assistants such as razor.
The Music Composition system has also opened the way for players to make use of the various sound bytes available in the Ultima Online game client. Talented musicians are now able to parrot these various noises without the need for any instruments.
To top it off, a modernized, in-game music player has been added as a luxury item, which allows players to sell, sample and purchase scripted compositions from other players.
Read on to learn more about how to use the Angel Island Music Composition system.
Commands
The first, most basic command involved in music composition is the [play command. It's format for use is as follows:
[play note|pause [note|pause] …
There are 25 possible note values:
- cl (low C)
- csl (low C#)
- d (D)
- ds (D#)
- e (E)
- f (F)
- fs (F#)
- g (G)
- gs (G#)
- a (A)
- as (A#)
- b (B)
- c (middle C)
- cs (C#)
- dh (high D)
- dsh (high D#)
- eh (high E)
- fh (high F)
- fsh (high F#)
- gh (high G)
- gsh (high G#)
- ah (high A)
- ash (high A#)
- bh (high B)
- ch (high C)
Incorrect Notes
You need at least 80.0 Musicianship to use [play
However, anything under GM and you will suffer a penalty where you have a chance to play notes incorrectly.
Sheet Music
Rolled up Sheet Music has been added, allowing entrepreneurial troubadours to sell the music they have composed.
See Sheet Music for more information.
Sample Tunes
Twinkle Twinkle Little Star
(Razor: Add a 2sec pause after the third line, and a 4sec pause before the last line.)
[play cl 0.4 cl 0.4 g 0.4 g 0.4 a 0.4 a 0.4 g 0.8
[play f 0.4 f 0.4 e 0.4 e 0.4 d 0.4 d 0.4 cl 0.8
[play g 0.4 g 0.4 f 0.4 f 0.4 e 0.4 e 0.4 d 0.8
[play g 0.4 g 0.4 f 0.4 f 0.4 e 0.4 e 0.4 d 0.8
[play cl 0.4 cl 0.4 g 0.4 g 0.4 a 0.4 a 0.4 g 0.8
[play f 0.4 f 0.4 e 0.4 e 0.4 d 0.4 d 0.4 cl 0.8
Frere Jacques
(Razor: Add a 1sec pause between the 2nd and 3rd lines.
[play c 0.3 dh 0.3 eh 0.3 c 0.4 c 0.3 dh 0.3 eh 0.3 c 0.3
[play eh 0.3 fh 0.3 gh 1.0 eh 0.3 fh 0.3 gh 1.0 gh 0.1 ah 0.1 gh 0.1 fh 0.1 eh 0.3 c 0.3
[play gh 0.1 ah 0.1 gh 0.1 fh 0.1 eh 0.3 c 0.4 c 0.3 g 0.3 c 1.0 c 0.3 g 0.3 c
Pop Goes the Weasel
[play d 0.2 g 0.6 g 0.2 a 0.6 a 0.2 b 0.2 dh 0.2 b 0.2 g 0.6
[play d 0.2 g 0.6 g 0.2 a 0.6 c 0.2 b 0.8 g 0.6
[play d 0.2 g 0.6 g 0.2 a 0.6 a 0.2 b 0.2 dh 0.2 b 0.2 g 0.8
[play eh 0.8 a 0.4 c 0.2 b 0.8 g