Difference between revisions of "Magery"

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Magery allows you to do a variety of things such as healing, curing, damage, and summoning. Each spell requires reagents to cast.
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==General Information ==
 
Magery allows you to cast a variety of spells such as healing, curing, damaging and summoning spells. It is also used in conjunction with various trades in order to enhance their crafts, or in some cases, the mages themselves.
 
===Spells===
 
Each spell requires reagents to cast. There are eight different types of reagents on Angel Island:
 
* Black Pearl
* Blood Moss
* Mandrake Root
* Nightshade
* Garlic
* Ginseng
* Spider's Silk
* Sulfurous Ash
 
There are also eight circles of magic, each consisting of eight different spells for a total.of 64 spells. Each circle of magic varies from the next in difficulty to cast.
 
===Trades===
 
* Poisoning - allows mages to cast higher level poison.
* Inscription - gives bonuses to certain defensive spells.
* Carpentry/Blacksmithing/Tailoring - allows mages to craft magical equipment. See More: [[Magic Equipment Crafting]]

Revision as of 17:27, 7 January 2022

◄ Back to Skills Overview

General Information

Magery allows you to cast a variety of spells such as healing, curing, damaging and summoning spells. It is also used in conjunction with various trades in order to enhance their crafts, or in some cases, the mages themselves.

Spells

Each spell requires reagents to cast. There are eight different types of reagents on Angel Island:

  • Black Pearl
  • Blood Moss
  • Mandrake Root
  • Nightshade
  • Garlic
  • Ginseng
  • Spider's Silk
  • Sulfurous Ash

There are also eight circles of magic, each consisting of eight different spells for a total.of 64 spells. Each circle of magic varies from the next in difficulty to cast.

Trades

  • Poisoning - allows mages to cast higher level poison.
  • Inscription - gives bonuses to certain defensive spells.
  • Carpentry/Blacksmithing/Tailoring - allows mages to craft magical equipment. See More: Magic Equipment Crafting