Alignment
Jump to navigation
Jump to search
Alignment
The Alignment system is a guild-based notoriety system designed to support PvP and roleplay. Guildmasters may align their guild with one of several NPC factions.
Once aligned:
- You will flag as an enemy (orange) worldwide to members of opposing alignments.
- Like-aligned players are not flagged as allies (green) unless they are in the same guild or an allied guild.
- Like-aligned NPCs will appear green and will not attack you.
There are 9 Alignments to choose from:
- Order
- Chaos
- Brigand
- Council
- Militia
- Orc
- Pirate
- Savage
- Undead
After setting your Alignment, you must wait 7 real-world days before changing it again.
Cross Healing
While aligned, only players who share your Alignment may perform beneficial actions on you.
NPC Factions
Each Alignment is associated with specific NPC factions.
Order
- Order Knights of Lord British's castle
Chaos
- Chaos Knights of Lord Blackthorne's castle
Council
- Lich
- Lich Lord
- Evil Mage
- Evil Mage Lord
- Council Member
- Council Elder
- Lord/Lady Guardian
- Ancient Lich
Brigand
- Brigand
- Brigand Archer
- Brigand Leader
Militia
- Militia Cannoneer
- Militia Fighter
- Militia Guard
- Ranger
- Paladin
Pirate
- Pirate
- Pirate Deckhand
- Pirate Wench
- Pirate Captain
Savage
- Savage
- Savage Shaman
- Savage Rider
- Savage Witch Doctor
Undead
- Skeleton
- Zombie
- Mummy
- Spectre
- Bogle
- Wraith
- Wraith Rider
- Bone Knight
- Bone Knight Lord
- Bone Magi
- Bone Magi Lord
Orc
- Orc
- Orc Mage
- Orc Lord
- Orc Captain
- Orcish Brute