Difference between revisions of "Rares Factory"
EvilManfred (talk | contribs) |
EvilManfred (talk | contribs) |
||
Line 7: | Line 7: | ||
Item Identification also shows this M of N identifier so that you know if you own a ‘true rare’. | Item Identification also shows this M of N identifier so that you know if you own a ‘true rare’. | ||
Other ‘true rares’ generated by the rares factory will not carry the M of N designation in the name, but will still carry it in the description returned by Item Identification. For instance, the fabled sword Hrunting does not give M of N in the name, but you can find exactly how many of these swords were ever produced (or will ever be produced) by using Item Identification upon it. | Other ‘true rares’ generated by the rares factory will not carry the M of N designation in the name, but will still carry it in the description returned by Item Identification. For instance, the fabled sword Hrunting does not give M of N in the name, but you can find exactly how many of these swords were ever produced (or will ever be produced) by using [[Item Identification]] upon it. | ||
Note* if an item is not part of the rares factory then using the item id skill on it will produce the message: "you determine that the item is of unknown origin." | |||
Currently, these true rare items spawn on a couple of the overland spawns. | Currently, these true rare items spawn on a couple of the overland spawns. |
Revision as of 16:30, 17 August 2021
The Rares Factory System is a system created to create different truely rare items. For instance, we have rare wines and there are only so many bottles of a certain vintage. There were only ever 20 bottles of “Toad Hollow Merlot” produced, so you will see on the bottle:
- Toad Hollow Merlot, bottle 1 of 20
- Toad Hollow Merlot, bottle 2 of 20
- Toad Hollow Merlot, bottle 3 of 20
- Etc..
Item Identification also shows this M of N identifier so that you know if you own a ‘true rare’.
Other ‘true rares’ generated by the rares factory will not carry the M of N designation in the name, but will still carry it in the description returned by Item Identification. For instance, the fabled sword Hrunting does not give M of N in the name, but you can find exactly how many of these swords were ever produced (or will ever be produced) by using Item Identification upon it.
Note* if an item is not part of the rares factory then using the item id skill on it will produce the message: "you determine that the item is of unknown origin."
Currently, these true rare items spawn on a couple of the overland spawns.