Angel Island:Special Moves
Revision as of 10:10, 6 February 2018 by en>Thom (→Special Moves (Combat))
Special moves are garden variety UO:R, no AoS moves. However, they are not random. They can only be performed with a 2 handed weapon. Special moves are activated by the primary ability macro native to the uo client and they cost 15 mana. There is a downtime of 20 seconds between each special move. Note that the razor equivalent of the primary ability macro will not work.
Crushing Blow:
Mace Fighting
150% damage
Concussion Blow:
Swordsmanship
Halves opponents mana for 30 seconds.
Paralyzing Blow:
Fencing
Paralyzes an opponent for 5 seconds. Pouches cannot break this paralysis. Paralyzed opponents will still swing their weapons.