The Slayer

From GMN Wiki
Revision as of 05:32, 4 January 2026 by Adam ant (talk | contribs) (Replace page with clean, standard MediaWiki landing page; remove custom layout and inline CSS)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Jen watched the summoner struggle with the dragon from the darkness surrounding her. The dragon had banished the water elemental, leaving only the earth elemental between itself and the summoner. She stepped from the shadows concealing her and strode toward the dragon. The summoner, upon seeing her, called frantically for help.

Jen pulled the blade from her back and began contacting the netherworld. Energy crackled around the blade. The dragon’s fiery breath engulfed the summoner’s earth elemental, dropping charred rocks to the ground. Jen felt the power flowing through her into the ancient dragon-slaying sword. She sliced at the dragon’s left flank. A loud clap of energy echoed through the cave as the sword made contact. The mighty beast recoiled as large ribbons of blood floated through the air before painting the cave floor. The dragon shuddered from its wounds and collapsed.

The exhausted summoner thanked the woman who saved his life. “I’m Jorn,” he said through labored breaths. Jen placed her arm on the summoner’s shoulder to steady him. “You can call me Jen.” She looked down at the flawless blade in her other hand. She knew it would be without blemish, but years of training had conditioned her to examine the weapon before sheathing it.


Angel Island is pleased to present another original concept: **The Slayer**.

The Slayer is a melee-oriented PvM option that allows a character to excel at using slayer-type weapons. Below are the key characteristics and implementation notes for the Slayer.

Base Slayer Damage Modification

The damage dealt by a slayer weapon is amplified by the Spirit Speak skill.

Slayer Strike

Using Spirit Speak initiates a 10-second charging period during which repeated Spirit Speak attempts channel netherworld energy into a slayer weapon. After the charge completes, a 20-second strike window begins. During this window, the weapon must successfully strike a target or the charge will dissipate.

Upon striking a target attuned to the slayer weapon, extensive damage is dealt based on the Slayer’s proficiency in Spirit Speak, Tactics, and Dexterity. No additional charging may occur until the 20-second strike window has expired.

Slayer Strike Repair

Successfully channeling netherworld energy through a slayer weapon restores a small amount of weapon durability upon a successful Slayer Strike.

Netherworld Goodness

Netherworld energy may only be used for good. Slayers cannot be used to smite players. They may not be used against non-murderer pets, but may be used against the pets of murderers.

Silver Weapons

Silver weapons are considered slayer weapons and receive the same slayer bonuses.