Healing

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◄ Back to Skills Overview

The Healing skill determines your rate of success when using bandages to heal damage sustained by humans (players or NPCs). For best results, Healing works in conjunction with Anatomy.

Players who are at least Journeyman healers (approximately 60–70 skill) and also have Journeyman-level Anatomy can cure poisoned humans using bandages. The chance of successfully curing poison increases as both skills rise.

At Adept levels (approximately 80–90 skill) in both Healing and Anatomy, players may attempt to resurrect dead players using bandages. Grandmaster healers and anatomists have the highest chance of success when resurrecting.

Note that you will still be unable to communicate with ghosts unless you also have the Spirit Speak skill.

Training Healing

To train the Healing skill, you must use bandages to:

  • Heal damage
  • Cure poison
  • Resurrect humans

See also: Anatomy