Difference between revisions of "Special Moves"

From GMN Wiki
Jump to navigation Jump to search
Line 237: Line 237:
</div>
</div>


Special moves are garden variety UO:R, no AoS moves. However, they are not random. They can only be performed with a 2 handed weapon of the chosen skill. There is a downtime of 20 seconds between each special move.
==Special Moves==


'''Crushing Blow:'''<br />
Special moves are garden variety UO:R moves. On Angel Island, they are not random. They can only be performed with a 2 handed weapon of the chosen skill. There is a downtime of 20 seconds between each special move. On Siege Perilous, Crushing blow, Concussion blow and Paralyzing blow are random, and the chance to perform one of these moves is increased or decreased based on your characters intelligence.
 
===Crushing Blow===
Mace Fighting<br />
Mace Fighting<br />
Crushing Blow requires 80 Anatomy to use and costs 15 mana. It deals 150% damage for one swing.<br />
Crushing Blow requires 80 Anatomy to use and costs 15 mana. It deals 150% damage for one swing.<br />
Line 246: Line 248:
<br />
<br />


'''Concussion Blow:'''<br />
===Concussion Blow===
Swordsmanship<br />
Swordsmanship<br />
Concussion Blow requires 80 Anatomy to use and costs 15 mana. It halves the opponents mana for 30 seconds.<br />
Concussion Blow requires 80 Anatomy to use and costs 15 mana. It halves the opponents mana for 30 seconds.<br />
Line 253: Line 255:
<br />
<br />


'''Paralyzing Blow:'''<br />
===Paralyzing Blow===
Fencing<br />
Fencing<br />
Paralyzing Blow requires 80 Anatomy to use and costs 15 mana. It paralyzes an opponent for 3 seconds. Pouches cannot break this paralysis. Paralyzed opponents will still swing their weapons.<br />
Paralyzing Blow requires 80 Anatomy to use and costs 15 mana. It paralyzes an opponent for 3 seconds. Pouches cannot break this paralysis. Paralyzed opponents will still swing their weapons.<br />
Line 260: Line 262:
<br />
<br />


'''Stun Punch:'''<br />
===Stun Punch===
Wrestling<br />
Wrestling<br />
Stun Punch requires 80 Anatomy to use and costs 15 Stamina. It stuns the opponent for 4 seconds.<br />
Stun Punch requires 80 Anatomy to use and costs 15 Stamina. It stuns the opponent for 4 seconds.<br />
Line 267: Line 269:
<br />
<br />


'''Disarm Punch:'''<br />
===Disarm Punch===
Wrestling<br />
Wrestling<br />
Disarm Punch requires 80 Arms Lore to use and costs 15 Stamina. It will disarm your opponents weapon.<br />
Disarm Punch requires 80 Arms Lore to use and costs 15 Stamina. It will disarm your opponents weapon.<br />
Disarm Punch can be hotkey'd in Razor with the Toggle Disarm (Pre-AOS) command.
Disarm Punch can be hotkey'd in Razor with the Toggle Disarm (Pre-AOS) command.

Revision as of 06:10, 15 April 2023

Wikisidebarart.png

Wikitop4.png

Tchestbase2.gif

Lit01.gif

Lit02.gif

Lit04.gif

Lit06.gif

64.png

Tchestlid2.gif

Wikilogo5.png

Aispwiki.png


Special Moves

Special moves are garden variety UO:R moves. On Angel Island, they are not random. They can only be performed with a 2 handed weapon of the chosen skill. There is a downtime of 20 seconds between each special move. On Siege Perilous, Crushing blow, Concussion blow and Paralyzing blow are random, and the chance to perform one of these moves is increased or decreased based on your characters intelligence.

Crushing Blow

Mace Fighting
Crushing Blow requires 80 Anatomy to use and costs 15 mana. It deals 150% damage for one swing.
Crushing Blow can be hotkey'd in Razor with the Toggle Disarm (Pre-AOS) command.
Note: The only Macing weapon with crushing blow is the Warhammer.

Concussion Blow

Swordsmanship
Concussion Blow requires 80 Anatomy to use and costs 15 mana. It halves the opponents mana for 30 seconds.
Concussion Blow can be hotkey'd in Razor with the Toggle Disarm (Pre-AOS) command.

Paralyzing Blow

Fencing
Paralyzing Blow requires 80 Anatomy to use and costs 15 mana. It paralyzes an opponent for 3 seconds. Pouches cannot break this paralysis. Paralyzed opponents will still swing their weapons.
Paralyzing Blow can be hotkey'd in Razor with the Toggle Disarm (Pre-AOS) command.

Stun Punch

Wrestling
Stun Punch requires 80 Anatomy to use and costs 15 Stamina. It stuns the opponent for 4 seconds.
Stun Punch can be hotkey'd in Razor with the Toggle Stun (Pre-AOS) command.

Disarm Punch

Wrestling
Disarm Punch requires 80 Arms Lore to use and costs 15 Stamina. It will disarm your opponents weapon.
Disarm Punch can be hotkey'd in Razor with the Toggle Disarm (Pre-AOS) command.