Difference between revisions of "Anatomy"
EvilManfred (talk | contribs) |
EvilManfred (talk | contribs) |
||
Line 1: | Line 1: | ||
<div id=swordborder style=" | |||
left:-243px; | |||
top:10px;"> | |||
[[File:wikisidebarart.png|link=]] | |||
</div> | |||
<div id=swordborder style=" | |||
left:-178px; | |||
top: -172px;"> | |||
[[File:wikitop4.png|link=]] | |||
</div> | |||
<div id=cf style=" | |||
left:-192px; | |||
top: -122px;"> | |||
[[File:tchestbase2.gif|class=bottom|link=Main_Page]] | |||
</div> | |||
<div id=cf style=" | |||
left:-58px; | |||
top: -109px;"> | |||
[[File:lit01.gif|class=bottom|link=Main_Page]] | |||
</div> | |||
<div id=cf style=" | |||
left:-145px; | |||
top: -98px;"> | |||
[[File:lit02.gif|class=bottom|link=Main_Page]] | |||
</div> | |||
<div id=cf style=" | |||
left:-70px; | |||
top: -123px;"> | |||
[[File:lit04.gif|class=bottom|link=Main_Page]] | |||
</div> | |||
<div id=cf style=" | |||
left:-161px; | |||
top: -109px;"> | |||
[[File:lit06.gif|class=bottom|link=Main_Page]] | |||
</div> | |||
<div id=cf style=" | |||
left:-127px; | |||
top: -83px;"> | |||
[[File:64.png|class=bottom|link=Main_Page]] | |||
</div> | |||
<div id=cf style=" | |||
left:-192px; | |||
top: -121px;"> | |||
[[File:tchestlid2.gif|class=top|link=Main_Page]] | |||
</div> | |||
<div id=cf style=" | |||
left:-114px; | |||
top: -135px;"> | |||
[[File:wikilogo5.png|class=bottom|link=Main_Page]] | |||
</div> | |||
<div id=cf style=" | |||
left:-182px; | |||
top: -165px;"> | |||
[[File:aispwiki.png|class=bottom|link=Main_Page]] | |||
</div> | |||
<div id=menubutton style=" | |||
left:-140px; | |||
top: 400px;"> | |||
[[File:mainmenu02.png|class=bottom|link=Main_Page]] | |||
[[File:mainmenu01.png|class=top|link=Main_Page]] | |||
</div> | |||
<div id=menubutton style=" | |||
left:-110px; | |||
top: 383px;"> | |||
[[File:totoparrow2.png|class=bottom|link=#top|Back to Top]] | |||
[[File:totoparrow1.png|class=top|link=#top|Back to Top]] | |||
</div> | |||
<div id=menubutton style=" | |||
left:-110px; | |||
top: 450px;"> | |||
[[File:tobotarrow2.png|class=bottom|link=#footer|Bottom of Page]] | |||
[[File:tobotarrow1.png|class=top|link=#footer|Bottom of Page]] | |||
</div> | |||
{{#css: | |||
#p-logo { display:none; } | |||
#cf { | |||
position:absolute; | |||
margin:0 auto; | |||
width:238px; | |||
} | |||
#swordborder { | |||
position:absolute; | |||
margin:0 auto; | |||
width:1350px; | |||
} | |||
#menubutton { | |||
position:absolute; | |||
margin:0 auto; | |||
width:200px; | |||
} | |||
#cf img { | |||
position:absolute; | |||
left:0; | |||
-webkit-transition: opacity 0,2s ease-in-out; | |||
-moz-transition: opacity 0,2s ease-in-out; | |||
-o-transition: opacity 0,2s ease-in-out; | |||
transition: opacity 0,2s ease-in-out; | |||
} | |||
#swordborder img { | |||
position:absolute; | |||
left:0; | |||
-webkit-transition: opacity 0,2s ease-in-out; | |||
-moz-transition: opacity 0,2s ease-in-out; | |||
-o-transition: opacity 0,2s ease-in-out; | |||
transition: opacity 0,2s ease-in-out; | |||
} | |||
#menubutton img { | |||
position:fixed; | |||
left:1; | |||
bottom:1; | |||
-webkit-transition: opacity 0,2s ease-in-out; | |||
-moz-transition: opacity 0,2s ease-in-out; | |||
-o-transition: opacity 0,2s ease-in-out; | |||
transition: opacity 0,2s ease-in-out; | |||
} | |||
#cf img.top:hover { | |||
opacity:0; | |||
} | |||
#menubutton img.top:hover { | |||
opacity:0; | |||
} | |||
} | |||
}} | |||
</div> | |||
[https://game-master.net/aiwiki/index.php?title=Skills_Overview ◄ Back to Skills Overview] | [https://game-master.net/aiwiki/index.php?title=Skills_Overview ◄ Back to Skills Overview] | ||
Revision as of 21:46, 19 February 2023
Anatomy gives you an approximation on how much strength and dexterity a target has and about how much stamina they have left.
80.0 Anatomy in conjunction with the Wrestling skill gives you the ability to try to stun punch a target. Stun from stun punches lasts 4 seconds. Higher Anatomy gives you a greater chance to successfully stun.
Anatomy is also a prerequisite for other types of Special Moves, such as Crushing Blow for Mace Fighters.
Anatomy provides a 20% boost to damage and healing at GM skill level.
At 60.0 Anatomy and 60.0 Healing you have a chance to cure poison using bandages.
At 80.0 Anatomy and 80.0 Healing you have a chance to resurrect a ghost using bandages.
Training Anatomy
Anatomy can either be gained from 0-GM by using it repeatedly on another player or by using it on a monster or some NPCs, such as the hired fighters used to raise weapon skills. Anatomy will also gain passively while you are fighting and healing yourself with bandages.
See Also: Healing