Difference between revisions of "Talk:Anatomy"

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Latest revision as of 08:28, 8 June 2021

Anatomy gives you an approximation on how much strength and dexterity a target has and about how much stamina they have left.

80.0 Anatomy in conjunction with the Wrestling skill gives you the ability to try to stun punch a target. Stun from stun punches lasts 4 seconds. Higher Anatomy gives you a greater chance to successfully stun.

Anatomy provides a damage boost to healing and weapon skills. The formula for weapon damage is (Anatomy / 5) = %.

At 80.0 Anatomy and 80.0 Healing, you have a chance to resurrect a ghost using bandages.

Training Anatomy

Anatomy can either be gained from 0-GM by using it repeatedly on another player or by using it on a monster or some NPCs, such as the hired fighters used to raise weapon skills. Anatomy will also gain passively while you are fighting and healing yourself with bandages.