Difference between revisions of "Swordsmanship"
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Swordsmanship | [https://game-master.net/aiwiki/index.php?title=Skills_Overview ◄ Back to Skills Overview] | ||
Your skill in Swordsmanship determines your ability to strike your opponents with a sword. | |||
At 80 [[Anatomy]] you can use the Concussion Blow special move with a two-handed weapon. Concussion blow costs 15 mana and has a cooldown, and will lower the targets mana up to a maximum of half of their mana. | |||
For example, a concussion blow on a target will drop their mana to 50 no matter how much mana they have, but never below that. | |||
== Training Swordsmanship == | == Training Swordsmanship == | ||
Swordsmanship can be trained from 0-GM by hiring a mercenary from the fighting pit in Jhelom. Buy 10 or 15 butcher knives from the blacksmith and make a macro to heal your mercenary and to equip a butcher knife if the one you're using breaks. | Swordsmanship can be trained from 0-GM by hiring a mercenary from the fighting pit in Jhelom. Buy 10 or 15 butcher knives from the blacksmith and make a macro to heal your mercenary and to equip a butcher knife if the one you're using breaks. |
Revision as of 16:16, 10 January 2022
Your skill in Swordsmanship determines your ability to strike your opponents with a sword.
At 80 Anatomy you can use the Concussion Blow special move with a two-handed weapon. Concussion blow costs 15 mana and has a cooldown, and will lower the targets mana up to a maximum of half of their mana.
For example, a concussion blow on a target will drop their mana to 50 no matter how much mana they have, but never below that.
Training Swordsmanship
Swordsmanship can be trained from 0-GM by hiring a mercenary from the fighting pit in Jhelom. Buy 10 or 15 butcher knives from the blacksmith and make a macro to heal your mercenary and to equip a butcher knife if the one you're using breaks.