Difference between revisions of "Shipbuilding"
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Latest revision as of 06:53, 16 May 2026
Shipbuilding
Shipbuilding is a collaborative crafting system that allows players to construct working vessels through a staged industrial process rather than crafting a boat deed directly.
Instead of a single profession creating an entire ship, multiple professions contribute specialized components toward a shared set of Ship Plans. As components are completed, the plans are updated until the vessel is ready for final assembly.
The system is designed to encourage:
- Profession interdependence
- Resource gathering
- Trade and commerce
- Infrastructure development
- Meaningful long-term projects
Completed ships are assembled into dry-docked ship models which may later be placed into the world as functioning vessels.
Overview
Every ship begins with a set of Ship Plans purchased from a Ship Wright NPC.
Ship Plans track:
- The type of ship being constructed
- Which construction stages have been completed
- Remaining required components
- Overall completion progress
Players may single-click the plans to view completion percentage, or double-click them to open a detailed construction gump showing all required components.
Different ship sizes require different skill levels and resource investments.
Getting Started
To begin constructing a ship:
- Visit a Ship Wright NPC
- Purchase the desired Ship Plans
- Gather the required professions and resources
- Complete each construction stage
- Perform final assembly
Ship Plans are available for:
- Small Boat
- Small Dragon Boat
- Medium Boat
- Medium Dragon Boat
- Large Boat
- Large Dragon Boat
Larger vessels require significantly greater skill and resources.
Ship Construction Process
Ship construction occurs in stages.
Each completed stage permanently updates the Ship Plans.
The major construction stages are:
- Hull
- Sails
- Rigging
- Hardware
- Sealant
- Navigation
Some smaller vessels may not require every stage.
Ship Components
Hull
The hull forms the structural body of the vessel.
Profession:
- Carpentry
Typical materials:
- Boards
Larger ships require substantially more lumber and greater skill.
Sails
Sails provide propulsion and maneuverability.
Profession:
- Tailoring
Typical materials:
- Cloth
- Spools of Thread
Dragon boats and larger ships require increasingly advanced tailoring skill.
Rigging
Rigging represents the rope-and-pulley systems used to control sails and ship movement.
Profession:
- Tinkering
Typical materials:
- Marine Rope
- Marine Pulley
Rigging is considered a mechanical assembly rather than a textile craft.
Hardware
Hardware includes metal fittings, braces, fasteners, anchors, and structural reinforcement.
Profession:
- Tinkering
Typical materials:
- Iron Ingots
- Boards
Sealant
Sealant waterproofs and protects the vessel from exposure to the sea.
Profession:
- Alchemy
Typical materials:
- Beeswax
- Spider's Silk
The sealant system represents industrial compounds rather than magical potions.
Navigation systems represent nautical instrumentation and navigational tools necessary for advanced vessels.
Profession:
- Tinkering
Typical materials:
- World Maps
- Gears
- Sextant Parts
- Clock Parts
Navigation components are generally required only for larger ships.
Supporting Components
Several intermediate nautical components may be crafted separately and later used in ship construction.
Marine Rope
Profession:
- Tailoring
Typical materials:
- Spools of Thread
- Beeswax
Marine Rope represents treated nautical-grade rope suitable for long-term maritime use.
Marine Pulley
Profession:
- Tinkering
Typical materials:
- Iron Ingots
- Beeswax
Marine Pulleys are specialized marine-grade pulley assemblies used in ship rigging systems.
Professions
Shipbuilding encourages cooperation between multiple professions.
| Profession | Primary Contributions |
|---|---|
| Carpentry | Hulls, Final Assembly |
| Tailoring | Sails, Marine Rope |
| Tinkering | Rigging, Hardware, Navigation, Marine Pulleys |
| Alchemy | Sealant |
Completing a Ship
Once all required construction stages have been completed, the Ship Plans may be assembled into a dry-docked ship model.
The resulting ship model:
- Is portable
- May be carried in a backpack
- Can later be placed into the world as a functioning vessel
This final step represents the launching and commissioning of the completed ship.
Notes
- Ship Plans are not consumed during component crafting.
- Crafting components updates the plans automatically if the correct plans are present in the crafter's backpack.
- Different ship types have different material and skill requirements.
- Dragon boats are generally more demanding to construct than standard vessels.
- Shipbuilding may be performed collaboratively by multiple players contributing different components.