Difference between revisions of "Statistics"

From GMN Wiki
Jump to navigation Jump to search
 
(5 intermediate revisions by the same user not shown)
Line 2: Line 2:
left:-243px;
left:-243px;
top:10px;">
top:10px;">
[[File:wikisidebarart.png|link=Main_Page]]
[[File:wikisidebarart.png|link=]]
</div>
</div>


Line 8: Line 8:
left:-178px;
left:-178px;
top: -172px;">
top: -172px;">
[[File:wikitop4.png|link=Main_Page]]
[[File:wikitop4.png|link=]]
</div>
</div>


Line 42: Line 42:


<div id=cf style="
<div id=cf style="
left:-127px;
left:-177px;
top: -83px;">
top: -63px;">
[[File:64.png|class=bottom|link=Main_Page]]
[[File:wizlitbolt3.gif|class=bottom|link=]]
</div>
 
<div id=cf style="
left:-192px;
top: 6px;">
[[File:wizgate2.gif|class=bottom|link=]]
</div>
 
<div id=cf style="
left:-140px;
top: -76px;">
[[File:blueicon04.png|class=bottom|link=Main_Page]]
</div>
</div>


Line 51: Line 63:
top: -121px;">
top: -121px;">
[[File:tchestlid2.gif|class=top|link=Main_Page]]
[[File:tchestlid2.gif|class=top|link=Main_Page]]
</div>  
</div>


<div id=cf style="
<div id=cf style="
Line 63: Line 75:
top: -165px;">
top: -165px;">
[[File:aispwiki.png|class=bottom|link=Main_Page]]
[[File:aispwiki.png|class=bottom|link=Main_Page]]
</div>
<div id=menubutton style="
left:-110px;
top: 383px;">
[[File:totoparrow2f.png|class=bottom|link=#top|Back to Top]]
[[File:totoparrow1f.png|class=top|link=#top|Back to Top]]
</div>
</div>


Line 68: Line 87:
left:-140px;
left:-140px;
top: 400px;">
top: 400px;">
[[File:mainmenu02.png|class=bottom|link=Main_Page]]
[[File:mainmenu02f.png|class=bottom|link=Main_Page]]
[[File:mainmenu01.png|class=top|link=Main_Page]]
[[File:mainmenu01f.png|class=top|link=Main_Page]]
</div>
</div>


<div id=menubutton style="
<div id=menubutton style="
left:-110px;
left:-110px;
top: 383px;">
top: 450px;">
[[File:totoparrow2.png|class=bottom|link=#top|Back to Top]]
[[File:tobotarrow2.png|class=bottom|link=#footer|Bottom of Page]]
[[File:totoparrow1.png|class=top|link=#top|Back to Top]]
[[File:tobotarrow1.png|class=top|link=#footer|Bottom of Page]]
</div>
 
<div id=menubutton style="
left:-140px;
top: 450px;">
[[File:sbit.png|link=]]
</div>
</div>


<div id=menubutton style="
<div id=menubutton style="
left:-110px;
left:-90px;
top: 450px;">
top: 450px;">
[[File:tobotarrow2.png|class=bottom|link=#footer|Bottom of Page]]
[[File:sbit2.png|link=]]
[[File:tobotarrow1.png|class=top|link=#footer|Bottom of Page]]
</div>
</div>


Line 89: Line 113:


#p-logo { display:none; }
#p-logo { display:none; }
#p-Quick_Navigation-label {
    color:orange;
    font-size:62%;
    text-shadow:0px 0px 4px black, 0px 0px 6px white
}
#p-tb-label {
    color:orange;
    font-size:62%;
    text-shadow:0px 0px 4px black, 0px 0px 6px white
}
#n-Download-the-Game a {
    color:#FAF9F6;
    font-size:94%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#n-Join-the-Discord a {
    color:#FAF9F6;
    font-size:94%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#n-Visit-the-Website a {
    color:#FAF9F6;
    font-size:94%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#n-Install-Guide a {
    color:white;
    font-size:86%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#n-Skills-Overview a {
    color:white;
    font-size:86%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#n-Custom-Content a {
    color:white;
    font-size:86%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#n-Wiki-Credits a {
    color:white;
    font-size:86%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#t-whatlinkshere { display:none }
#t-recentchangeslinked { display:none }
#t-info { display:none }
#t-relatedchanges { display:none }
#t-permalink a {
    color:white;
    font-size:82%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#t-print a {
    color:white;
    font-size:82%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}
#t-specialpages a {
    color:white;
    font-size:82%;
    text-shadow:0px 0px 4px #0000FF, 2px 2px 8px black
}


#cf {
#cf {
Line 111: Line 212:
   position:absolute;
   position:absolute;
   left:0;
   left:0;
   -webkit-transition: opacity 0,2s ease-in-out;
   -webkit-transition: opacity 0.2s ease-in-out;
   -moz-transition: opacity 0,2s ease-in-out;
   -moz-transition: opacity 0.2s ease-in-out;
   -o-transition: opacity 0,2s ease-in-out;
   -o-transition: opacity 0.2s ease-in-out;
   transition: opacity 0,2s ease-in-out;
   transition: opacity 0.2s ease-in-out;
}
}


Line 120: Line 221:
   position:absolute;
   position:absolute;
   left:0;
   left:0;
  -webkit-transition: opacity 0,2s ease-in-out;
  -moz-transition: opacity 0,2s ease-in-out;
  -o-transition: opacity 0,2s ease-in-out;
  transition: opacity 0,2s ease-in-out;
}
}


Line 129: Line 226:
   position:fixed;
   position:fixed;
   left:1;
   left:1;
   bottom:1;
   bottom:0;
   -webkit-transition: opacity 0,2s ease-in-out;
   -webkit-transition: opacity 0.2s ease-in-out;
   -moz-transition: opacity 0,2s ease-in-out;
   -moz-transition: opacity 0.2s ease-in-out;
   -o-transition: opacity 0,2s ease-in-out;
   -o-transition: opacity 0.2s ease-in-out;
   transition: opacity 0,2s ease-in-out;
   transition: opacity 0.2s ease-in-out;
}
}


Line 151: Line 248:


</div>
</div>
[https://game-master.net/aiwiki/index.php?title=Skills ◄ Back to Skills Overview]
There are three stats, which can each be raised to 100 points. Your character can have a total of 225 stat points.


==Strength==


There are three stats, which can each be raised to 100 points maximum. However, your character can only have a total of 225 total stat points.
* Determines your number of hitpoints, the total weight you can carry, and melee damage with weapons.<br />


'''Strength''' - Determines your number of hitpoints, the total weight you can carry, and melee damage with weapons.<br />
* Your character will start with 50 hitpoints, plus another 50% of your strength in hitpoints. If you have 30 strength, your character will start with 65hp.
'''Intelligence''' - The amount of mana your character can have for casting spells.<br />
'''Dexterity''' - Your character's total stamina, and the speed with which you swing/shoot weapons.


==Raising Statistics==
==Intelligence==
 
* The amount of mana your character can have for casting spells.<br />
 
* The higher your intelligence, the faster your mana recovery rate will be. See also [[Meditation]].
 
==Dexterity==
 
* Your character's total stamina, and the speed with which you punch, swing weapons or shoot arrows with a bow.
 
* If your character loses enough of their stamina, they will experience "stam out" which reduces 1 stamina per step. You must stay at or above 10% of your maximum stamina to prevent stam out.
 
===Raising Statistics===


Stats are raised by using and gaining skills. You can only gain 1 stat point every 3 minutes. There are a number of skills that can be used to raise each stat.
Stats are raised by using and gaining skills. You can only gain 1 stat point every 3 minutes. There are a number of skills that can be used to raise each stat.
Line 169: Line 280:
To raise dexterity, use archery, fencing, musicianship, hiding, snooping, stealing, lockpicking, tailoring, or tinkering.
To raise dexterity, use archery, fencing, musicianship, hiding, snooping, stealing, lockpicking, tailoring, or tinkering.


<span style="color:#FF6347">Please note:</span> if you are at the skillcap (700 points) you can still gain stats by locking all skills except a skill that uses the stat you want to raise and then using that skill. For example, to raise strength lock all skills, then point arms lore up, and then use arms lore on a weapon repeatedly.
Please note: if you are at the skillcap (700 points) you can still gain stats by locking all skills except a skill that uses the stat you want to raise and then using that skill. For example, to raise strength lock all skills, then point arms lore up, and then use arms lore on a weapon repeatedly.
 
=Siege Perilous=
 
On Siege Perilous, you can only gain 6 points total in Statistics per day. For example, 1 strength, 2 dexterity and 3 intelligence.

Latest revision as of 06:17, 6 May 2023

Wikisidebarart.png

Wikitop4.png

Tchestbase2.gif

Lit01.gif

Lit02.gif

Lit04.gif

Lit06.gif

Wizlitbolt3.gif

Wizgate2.gif

Blueicon04.png

Tchestlid2.gif

Wikilogo5.png

Aispwiki.png


◄ Back to Skills Overview

There are three stats, which can each be raised to 100 points. Your character can have a total of 225 stat points.

Strength

  • Determines your number of hitpoints, the total weight you can carry, and melee damage with weapons.
  • Your character will start with 50 hitpoints, plus another 50% of your strength in hitpoints. If you have 30 strength, your character will start with 65hp.

Intelligence

  • The amount of mana your character can have for casting spells.
  • The higher your intelligence, the faster your mana recovery rate will be. See also Meditation.

Dexterity

  • Your character's total stamina, and the speed with which you punch, swing weapons or shoot arrows with a bow.
  • If your character loses enough of their stamina, they will experience "stam out" which reduces 1 stamina per step. You must stay at or above 10% of your maximum stamina to prevent stam out.

Raising Statistics

Stats are raised by using and gaining skills. You can only gain 1 stat point every 3 minutes. There are a number of skills that can be used to raise each stat.

To raise strength, use any melee skill, arms lore, animal taming, mining, lumberjacking, blacksmithing, or carpentry.

To raise intelligence, use any lore skill (ie. evaluating intelligence, anatomy, animal lore, etc.), magery, meditation, cooking, detect hidden, healing or veterinary skills.

To raise dexterity, use archery, fencing, musicianship, hiding, snooping, stealing, lockpicking, tailoring, or tinkering.

Please note: if you are at the skillcap (700 points) you can still gain stats by locking all skills except a skill that uses the stat you want to raise and then using that skill. For example, to raise strength lock all skills, then point arms lore up, and then use arms lore on a weapon repeatedly.

Siege Perilous

On Siege Perilous, you can only gain 6 points total in Statistics per day. For example, 1 strength, 2 dexterity and 3 intelligence.