Difference between revisions of "Fencing"

From GMN Wiki
Jump to navigation Jump to search
Line 10: Line 10:


It is recommended that you bank your newbie dagger so that you do not accidentally equip it and break it.
It is recommended that you bank your newbie dagger so that you do not accidentally equip it and break it.
See Also: [[Tactics]]

Revision as of 20:00, 10 January 2022

◄ Back to Skills Overview

Fencing is the melee skill required to fight with a piercing weapon, such as a dagger or kryss.

At 80 anatomy you can use the Paralyze Blow special move with a two-handed fencing weapon. Paralyzing blow costs 15 mana and has a cooldown, and will freeze a player in place for 4 seconds. Trapped pouches will not break this paralyze.

Training Fencing

Fencing can be trained from 0-GM by hiring a mercenary from the fighter pit in J'helom. Buy 10 or 15 daggers from the blacksmith and make a macro to heal your mercenary and to equip a dagger if the one you're using breaks.

It is recommended that you bank your newbie dagger so that you do not accidentally equip it and break it.

See Also: Tactics