UO Seasons 2 Launches This Saturday
As Season 1 draws to a close, we’re excited to announce that UO Seasons 2 launches this Saturday, June 27 at 9:00 AM Pacific.
Season 2 was shaped heavily by player feedback. Built on the Angel Island core, it brings together many long-developed systems but gives the season its own distinct identity and feel.
The world is in turmoil. All towns have fallen under orc occupation. Players must choose their side: fight with the humans to reclaim their homes, or stand with the orcs to defend their conquest.
There is no player magic. Success depends on tactics, positioning, and smart use of classic tools — including poisoned arrows and firebombs.
Control of each town matters. The winning side controls access to vendors, banking, and other essential services.
Unique Systems in Season 2
- Reclaiming the Realm – Towns are occupied by organized orc clans. Players must work together to reclaim districts, disable occupation forces, and restore civilization. Once a town is liberated, it remains liberated.
- The Detective Template – Detectives hunt player murderers by collecting forensic evidence in a Forensic Notebook. Combined with Tracking, they can follow leads and deliver justice.
- Shipbuilding – Since vendors won’t be selling boats, players can purchase Boat Plans and build their own vessels.
- Guarded Townships – Lord British has authorized players to establish guarded settlements in reclaimed territory, providing a safe haven as civilization slowly returns to the realm.
New players will start with fortified equipment and receive an Orc Mask (for safe movement in occupied towns) plus a New Player Tent.
Season 2 runs on classic Publish 15 mechanics (pre-AOS).
Server Rules: One account per player. Five characters per account.
See you in the world this Saturday.
- Adam Ant