• [bug fix] Fix a bug in CopyLayers which is used for among other things, doppelgangers.
    Basically, certain items (clothing, weapons, etc.,) require a zero parameter constructor, when this is not the case, the old code was aborting the copy. The fix allows CopyLayers to skip these oddball items and continue on.
  • [bug fix] House doors will again be installed on standard OSI houses.
    Background: A recent patch to allow staff to move a house 'in-place' with all contents broke the 'install door' code for new houses.
  • [bug fix] Install a filter to prevent bogus treasure map locations.