• [internal] Increased stat caps for Basilisks:
    The number of spendable stat points remains roughly the same. This means that basilisks don't necessarily get stronger. However, their stat points can now properly be shifted from one stat to the other. Furthermore, egg-born basilisks can now be trained up to the same number of stat points as wild basilisks.
  • [internal] explicitly disable house placement tools on Production.
  • Groundskeepers:
    Groundskeepers now wait 20 seconds before picking something up.
    Note: This time is not measured from when you first see the Groundskeeper, it's measured by the last time the item was moved + 20 seconds.
  • [bug fix] Reward masks:
    Reward masks will no longer lose their hue. Existing masks that lost their hue will magically regain it.
  • Storyteller NPC:
    Disable the storyteller's ability to tell stories until we can get the ZMachine ported to 64bit.
  • [internal] better handling of aborted connections to our server.