• [content] Angle Island Sensible Banking System: (AISB)
    AISB works like banks in the real world.
    A check deposited in a real-world bank goes directly towards your balance (sans any holding period.) This is now the case for AISB.
    With AISB, checks and gold are treated as equivalent and reflected in all transactions.
    For example: If you have 500,000 in gold in your bank and a check for 500,000, the banker will tell you, you have 1,000,000 gold.
    If you go to buy a house, there is no longer any need to cash checks into gold - you just buy the house. The AISB will do all the transaction management behind the scenes for you.
    The same goes for other purchases that call on your bank. Vendor purchases over 2000 gold call to your bank to fund the purchase. With AISB, this just works no matter what collection of gold and checks you have (as long as the total is sufficient.)
    a. Shared Banking:
    For shared bankboxes (described in the last patch,) all of these enhancements apply.
  • [internal] Guard AI:
    a. Guards now prioritize the list of witnesses such that the one with direct line-of-sight (and closest) gets to report the criminal action first. This goes to believability.
    b. The rules are as follows:
    1. The NPC must remember you. This means the NPC had to have noticed you prior to the criminal action. (NPC's look-around periodically.)
    1a. Memory is temporary, and NPC's only have a 75% chance of seeing you as they may he been looking the other way, or perhaps she was adjusing her brassiere.
    2. Proximity: (formula coming!) The NPC needs to be within one screen or about 13 tiles with direct line-of-sight, or in a building with 13 * 0.62 or about 8 tiles (buildings have windows!)
    3. This is all that's needed if you are 'red'. If you are merely a criminal, then the NPC must also be within (the formula above) near the 'scene of the crime'.
  • [internal] Smooth Door Exploit:
    Make no mistake, the 'Smooth Doors' option in ClassicUO is an exploit that takes advantage of weaknesses in the code of some servers. Basically, the Smmothe Door 'option' will allow you to move through doors at some diagonal approach.
    We have disabled this server-side. So we recommend you turn it off as having it on will now cause 'rubberbanding'.
  • Big Fish Contest: Awards are coded an available.
  • [content] White Wyrms are now breedable:
    a. Buffed the stats of White Wyrms considerably such that they are on par with dragons.
    b. White Wyrms are now breedable. Mating must take place within the Ice dungeon.
    c. Added Frost Breath ability to White Wyrms. Only egg-born White Wyrms have the frost breath ability.
  • [content] Crafting gumps:
    a. The display item in the craft item gump is now properly centered.
    b. Craftable addons are now properly displayed in the craft item gump.
  • [internal] Fire and Ice dungeons access to T2A blocked off.
  • Shard Crash:
    Fix a crashing bug in sea charts

Last edited by Adam Ant; 01/07/2022 4:11 AM.