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	<id>https://game-master.net/aiwiki/index.php?action=history&amp;feed=atom&amp;title=Talk%3AGain_Waits</id>
	<title>Talk:Gain Waits - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://game-master.net/aiwiki/index.php?action=history&amp;feed=atom&amp;title=Talk%3AGain_Waits"/>
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	<updated>2026-04-15T04:15:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://game-master.net/aiwiki/index.php?title=Talk:Gain_Waits&amp;diff=988&amp;oldid=prev</id>
		<title>Adam ant: Text replacement - &quot;LUO&quot; to &quot;Angel Island&quot;</title>
		<link rel="alternate" type="text/html" href="https://game-master.net/aiwiki/index.php?title=Talk:Gain_Waits&amp;diff=988&amp;oldid=prev"/>
		<updated>2021-06-08T21:14:11Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;LUO&amp;quot; to &amp;quot;Angel Island&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:14, 8 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;LUO &lt;/del&gt;features a system called Gain Waits. Simply put, once you gain a skill, (above 80 points) it is impossible to gain another for a set period of time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Angel Island &lt;/ins&gt;features a system called Gain Waits. Simply put, once you gain a skill, (above 80 points) it is impossible to gain another for a set period of time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are no gain waits below 80 skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are no gain waits below 80 skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Adam ant</name></author>
	</entry>
	<entry>
		<id>https://game-master.net/aiwiki/index.php?title=Talk:Gain_Waits&amp;diff=827&amp;oldid=prev</id>
		<title>Adam ant: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://game-master.net/aiwiki/index.php?title=Talk:Gain_Waits&amp;diff=827&amp;oldid=prev"/>
		<updated>2021-06-08T16:28:22Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:28, 8 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Adam ant</name></author>
	</entry>
	<entry>
		<id>https://game-master.net/aiwiki/index.php?title=Talk:Gain_Waits&amp;diff=826&amp;oldid=prev</id>
		<title>en&gt;Thom: Created page with &quot;LUO features a system called Gain Waits. Simply put, once you gain a skill, (above 80 points) it is impossible to gain another for a set period of time.  There are no gain wai...&quot;</title>
		<link rel="alternate" type="text/html" href="https://game-master.net/aiwiki/index.php?title=Talk:Gain_Waits&amp;diff=826&amp;oldid=prev"/>
		<updated>2018-02-06T17:22:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;LUO features a system called Gain Waits. Simply put, once you gain a skill, (above 80 points) it is impossible to gain another for a set period of time.  There are no gain wai...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;LUO features a system called Gain Waits. Simply put, once you gain a skill, (above 80 points) it is impossible to gain another for a set period of time.&lt;br /&gt;
&lt;br /&gt;
There are no gain waits below 80 skill.&lt;br /&gt;
&lt;br /&gt;
Gain Waits are as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
80-90: 36 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
90-95: 72 Seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
95-99: 90 seconds&amp;lt;br /&amp;gt;&lt;br /&gt;
99-100: 6 minutes&lt;br /&gt;
&lt;br /&gt;
Additionally, stats (Str, Int, Dex) can only be increase every 3 minutes. As with skills, once you gain in a stat, it is impossible to gain any stat for 3 minutes.&lt;br /&gt;
&lt;br /&gt;
===What this means for you===&lt;br /&gt;
By building gain waits into your macros, you will save resources and train some skills faster. For example, if you are training Magery and you are at 92, you would cast Flamestrike/Water Elemental repeatedly until you received a gain. You would then pause for 72 seconds before repeatedly casting again. As you can imagine, this saves you a great deal of reagents.&lt;/div&gt;</summary>
		<author><name>en&gt;Thom</name></author>
	</entry>
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