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	<id>https://game-master.net/aiwiki/index.php?action=history&amp;feed=atom&amp;title=Packing_Up_Your_Township</id>
	<title>Packing Up Your Township - Revision history</title>
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	<updated>2026-05-25T08:51:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://game-master.net/aiwiki/index.php?title=Packing_Up_Your_Township&amp;diff=4320&amp;oldid=prev</id>
		<title>Adam ant at 22:46, 18 May 2026</title>
		<link rel="alternate" type="text/html" href="https://game-master.net/aiwiki/index.php?title=Packing_Up_Your_Township&amp;diff=4320&amp;oldid=prev"/>
		<updated>2026-05-18T22:46:24Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:46, 18 May 2026&lt;/td&gt;
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		<author><name>Adam ant</name></author>
	</entry>
	<entry>
		<id>https://game-master.net/aiwiki/index.php?title=Packing_Up_Your_Township&amp;diff=4319&amp;oldid=prev</id>
		<title>Adam ant: Created page with &quot;= Packing Up Your Township =  The township pack-up system allows a guild to convert an active Township into a portable restoration package.  This system preserves important To...&quot;</title>
		<link rel="alternate" type="text/html" href="https://game-master.net/aiwiki/index.php?title=Packing_Up_Your_Township&amp;diff=4319&amp;oldid=prev"/>
		<updated>2026-05-18T22:44:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Packing Up Your Township =  The township pack-up system allows a guild to convert an active Township into a portable restoration package.  This system preserves important To...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Packing Up Your Township =&lt;br /&gt;
&lt;br /&gt;
The township pack-up system allows a guild to convert an active Township into a portable restoration package.&lt;br /&gt;
&lt;br /&gt;
This system preserves important Township assets while safely dismantling and recovering other Township structures.&lt;br /&gt;
&lt;br /&gt;
Packing up a Township is useful when:&lt;br /&gt;
* Relocating a Township&lt;br /&gt;
* Rebuilding in a new region&lt;br /&gt;
* Reorganizing Township infrastructure&lt;br /&gt;
* Temporarily retiring a Township&lt;br /&gt;
* Recovering Township investments&lt;br /&gt;
&lt;br /&gt;
== What Gets Packed ==&lt;br /&gt;
&lt;br /&gt;
The following Township assets are preserved during pack-up:&lt;br /&gt;
&lt;br /&gt;
* Township lockdowns&lt;br /&gt;
* Township add-ons&lt;br /&gt;
* Township NPCs&lt;br /&gt;
* Livestock&lt;br /&gt;
* Decorative plants&lt;br /&gt;
* Certain Township structures and decorations&lt;br /&gt;
&lt;br /&gt;
Preserved assets are converted into restoration deeds and organized into categorized moving crates.&lt;br /&gt;
&lt;br /&gt;
== What Gets Recovered ==&lt;br /&gt;
&lt;br /&gt;
Some Township structures are intentionally dismantled rather than restored directly.&lt;br /&gt;
&lt;br /&gt;
These include:&lt;br /&gt;
* Township statics&lt;br /&gt;
* Township construction structures&lt;br /&gt;
* Scaffolds&lt;br /&gt;
* Certain crafted Township features&lt;br /&gt;
&lt;br /&gt;
Instead of being restored individually, these assets are converted back into Township credit and resources through the Township crafting recovery system.&lt;br /&gt;
&lt;br /&gt;
== Moving Crates ==&lt;br /&gt;
&lt;br /&gt;
After packing up a Township, the guild will receive:&lt;br /&gt;
&lt;br /&gt;
* A '''Township Restoration Deed'''&lt;br /&gt;
* A '''Moving Crate Key'''&lt;br /&gt;
&lt;br /&gt;
The restoration deed tracks all moving crates associated with the Township.&lt;br /&gt;
&lt;br /&gt;
Moving crates are automatically categorized for easier restoration. Examples include:&lt;br /&gt;
&lt;br /&gt;
* Livestock deeds&lt;br /&gt;
* Lockdown deeds&lt;br /&gt;
* NPC deeds&lt;br /&gt;
* Add-on deeds&lt;br /&gt;
* Decorative plants and seeds&lt;br /&gt;
&lt;br /&gt;
== Visual Restoration Deeds ==&lt;br /&gt;
&lt;br /&gt;
Many restoration deeds visually resemble the object they restore.&lt;br /&gt;
&lt;br /&gt;
For example:&lt;br /&gt;
* A crate restoration deed may look like a crate&lt;br /&gt;
* Decorative plant deeds may resemble the original plant&lt;br /&gt;
* Add-on restoration deeds may resemble the original structure&lt;br /&gt;
&lt;br /&gt;
This makes large Township restorations easier to organize and unpack.&lt;br /&gt;
&lt;br /&gt;
== Township Plants ==&lt;br /&gt;
&lt;br /&gt;
Township plants are processed according to their state:&lt;br /&gt;
&lt;br /&gt;
* Decorative plants are preserved as restoration deeds&lt;br /&gt;
* Living plants are converted into seeds&lt;br /&gt;
* Dead plants are discarded&lt;br /&gt;
&lt;br /&gt;
Generated seeds are grouped together into a dedicated seed crate.&lt;br /&gt;
&lt;br /&gt;
== Township NPCs ==&lt;br /&gt;
&lt;br /&gt;
Township NPCs are safely preserved during pack-up and restored later using Township NPC deeds.&lt;br /&gt;
&lt;br /&gt;
Supported NPCs include:&lt;br /&gt;
* Bankers&lt;br /&gt;
* Trainers&lt;br /&gt;
* Provisioners&lt;br /&gt;
* Innkeepers&lt;br /&gt;
* Emissaries&lt;br /&gt;
* Evocators&lt;br /&gt;
* Town criers&lt;br /&gt;
* Other Township service NPCs&lt;br /&gt;
&lt;br /&gt;
== Livestock ==&lt;br /&gt;
&lt;br /&gt;
Township livestock is preserved using livestock restoration deeds.&lt;br /&gt;
&lt;br /&gt;
This allows guilds to relocate Township stables and animal infrastructure without manually moving every creature.&lt;br /&gt;
&lt;br /&gt;
== Township Statics and Scaffolds ==&lt;br /&gt;
&lt;br /&gt;
Township statics and scaffolds are handled differently from add-ons.&lt;br /&gt;
&lt;br /&gt;
These structures are:&lt;br /&gt;
* Credited back to the Township&lt;br /&gt;
* Deleted during the pack-up process&lt;br /&gt;
* Intended to be rebuilt later&lt;br /&gt;
&lt;br /&gt;
This allows the Township system to recover construction investment while avoiding large-scale static restoration problems.&lt;br /&gt;
&lt;br /&gt;
== Guildstone Requirements ==&lt;br /&gt;
&lt;br /&gt;
A Township cannot be packed up while the guildstone is being moved.&lt;br /&gt;
&lt;br /&gt;
The guildstone must:&lt;br /&gt;
* Exist&lt;br /&gt;
* Be placed in the world&lt;br /&gt;
* Not be in internal storage&lt;br /&gt;
&lt;br /&gt;
If the guildstone is unavailable, Township pack-up will fail.&lt;br /&gt;
&lt;br /&gt;
== Restoring Your Township ==&lt;br /&gt;
&lt;br /&gt;
After establishing a new Township, use the Township Restoration Deed to begin restoring preserved Township assets.&lt;br /&gt;
&lt;br /&gt;
Restoration is performed in logical stages using the categorized moving crates.&lt;br /&gt;
&lt;br /&gt;
== Important Notes ==&lt;br /&gt;
&lt;br /&gt;
* Keep your moving crate key safe&lt;br /&gt;
* Township statics are not individually restored&lt;br /&gt;
* Some temporary or invalid structures may not be preserved&lt;br /&gt;
* Packed Townships remain associated with their moving crates until restoration is complete&lt;br /&gt;
* Moving crates remain locked until opened with the correct key&lt;br /&gt;
* A Township cannot be packed up more than once simultaneously&lt;br /&gt;
&lt;br /&gt;
== Related Topics ==&lt;br /&gt;
&lt;br /&gt;
* [[Townships|Townships]]&lt;br /&gt;
* [[Housing|Housing]]&lt;br /&gt;
* [[House_Addons|House Add-ons]]&lt;br /&gt;
* [[Player_Vendors|Player Vendors]]&lt;/div&gt;</summary>
		<author><name>Adam ant</name></author>
	</entry>
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